javax.media.opengl
Class DefaultGLCapabilitiesChooser
java.lang.Object
javax.media.opengl.DefaultGLCapabilitiesChooser
- All Implemented Interfaces:
- GLCapabilitiesChooser
- public class DefaultGLCapabilitiesChooser
- extends Object
- implements GLCapabilitiesChooser
The default implementation of the GLCapabilitiesChooser
interface, which provides consistent visual
selection behavior across platforms. The precise algorithm is
deliberately left loosely specified. Some properties are:
- As long as there is at least one available non-null
GLCapabilities which matches the "stereo" option, will return a
valid index.
- Attempts to match as closely as possible the given
GLCapabilities, but will select one with fewer capabilities (i.e.,
lower color depth) if necessary.
- Prefers hardware-accelerated visuals to
non-hardware-accelerated.
- If there is no exact match, prefers a more-capable visual to
a less-capable one.
- If there is more than one exact match, chooses an arbitrary
one.
- May select the opposite of a double- or single-buffered
visual (based on the user's request) in dire situations.
- Color depth (including alpha) mismatches are weighted higher
than depth buffer mismatches, which are in turn weighted higher
than accumulation buffer (including alpha) and stencil buffer
depth mismatches.
- If a valid windowSystemRecommendedChoice parameter is
supplied, chooses that instead of using the cross-platform code.
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
DefaultGLCapabilitiesChooser
public DefaultGLCapabilitiesChooser()
chooseCapabilities
public int chooseCapabilities(GLCapabilities desired,
GLCapabilities[] available,
int windowSystemRecommendedChoice)
- Description copied from interface:
GLCapabilitiesChooser
- Chooses the index (0..available.length - 1) of the
GLCapabilities
most closely matching the desired one from the
list of all supported. Some of the entries in the
available
array may be null; the chooser must
ignore these. The windowSystemRecommendedChoice
parameter may be provided to the chooser by the underlying
window system; if this index is valid, it is recommended, but
not necessarily required, that the chooser select that entry.
Note: this method is called automatically by the
GLDrawableFactory
when an instance of this class is
passed in to one of its factory methods. It should generally not
be invoked by users directly, unless it is desired to delegate
the choice to some other GLCapabilitiesChooser object.
- Specified by:
chooseCapabilities
in interface GLCapabilitiesChooser
Copyright 2005 Sun Microsystems, Inc. All rights reserved. Use is subject to license terms.