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java.lang.Objectjavax.media.opengl.GLDrawableFactory
Provides a virtual machine- and operating system-independent
mechanism for creating GLDrawable
s.
The GLCapabilities
objects passed
in to the various factory methods are used as a hint for the
properties of the returned drawable. The default capabilities
selection algorithm (equivalent to passing in a null GLCapabilitiesChooser
) is described in DefaultGLCapabilitiesChooser
. Sophisticated applications needing
to change the selection algorithm may pass in their own GLCapabilitiesChooser
which can select from the available pixel
formats. The GLCapabilitiesChooser mechanism may not be supported
by all implementations or on all platforms, in which case any
passed GLCapabilitiesChooser will be ignored.
Because of the multithreaded nature of the Java platform's
window system toolkit, it is typically not possible to immediately
reject a given GLCapabilities
as being unsupportable by
either returning null
from the creation routines or
raising a GLException
. The semantics of the rejection
process are (unfortunately) left unspecified for now. The current
implementation will cause a GLException
to be raised
during the first repaint of the GLCanvas
or GLJPanel
if the capabilities can not be met. Pbuffers are always
created immediately and their creation will fail with a GLException
if errors occur.
The concrete GLDrawableFactory subclass instantiated by getFactory
can be changed by setting the system
property opengl.factory.class.name
to the
fully-qualified name of the desired class.
Constructor Summary | |
protected |
GLDrawableFactory()
|
Method Summary | |
abstract boolean |
canCreateExternalGLDrawable()
Returns true if it is possible to create an external GLDrawable object via createExternalGLDrawable() . |
abstract boolean |
canCreateGLPbuffer()
Returns true if it is possible to create a GLPbuffer. |
abstract AbstractGraphicsConfiguration |
chooseGraphicsConfiguration(GLCapabilities capabilities,
GLCapabilitiesChooser chooser,
AbstractGraphicsDevice device)
Selects a graphics configuration on the specified graphics device compatible with the supplied GLCapabilities. |
abstract GLContext |
createExternalGLContext()
Creates a GLContext object representing an existing OpenGL context in an external (third-party) OpenGL-based library. |
abstract GLDrawable |
createExternalGLDrawable()
Creates a GLDrawable object representing an existing
OpenGL drawable in an external (third-party) OpenGL-based
library. |
abstract GLPbuffer |
createGLPbuffer(GLCapabilities capabilities,
GLCapabilitiesChooser chooser,
int initialWidth,
int initialHeight,
GLContext shareWith)
Creates a GLPbuffer with the given capabilites and dimensions. |
static GLDrawableFactory |
getFactory()
Returns the sole GLDrawableFactory instance. |
abstract GLDrawable |
getGLDrawable(Object target,
GLCapabilities capabilities,
GLCapabilitiesChooser chooser)
Returns a GLDrawable that wraps a platform-specific window system object, such as an AWT or LCDUI Canvas. |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
protected GLDrawableFactory()
Method Detail |
public static GLDrawableFactory getFactory()
public abstract AbstractGraphicsConfiguration chooseGraphicsConfiguration(GLCapabilities capabilities, GLCapabilitiesChooser chooser, AbstractGraphicsDevice device) throws IllegalArgumentException, GLException
Selects a graphics configuration on the specified graphics device compatible with the supplied GLCapabilities. This method is intended to be used by applications which do not use the supplied GLCanvas class but instead wrap their own Canvas or other window toolkit-specific object with a GLDrawable. Some platforms (specifically X11) require the graphics configuration to be specified when the window toolkit object is created. This method may return null on platforms on which the OpenGL pixel format selection process is performed later.
The concrete data type of the passed graphics device and
returned graphics configuration must be specified in the
documentation binding this particular API to the underlying
window toolkit. The Reference Implementation accepts AWTGraphicsDevice
objects and returns AWTGraphicsConfiguration
objects.
IllegalArgumentException
- if the data type of the passed
AbstractGraphicsDevice is not supported by this
GLDrawableFactory.
GLException
- if any window system-specific errors caused
the selection of the graphics configuration to fail.Canvas.Canvas(java.awt.GraphicsConfiguration)
public abstract GLDrawable getGLDrawable(Object target, GLCapabilities capabilities, GLCapabilitiesChooser chooser) throws IllegalArgumentException, GLException
IllegalArgumentException
- if the passed target is either
null or its data type is not supported by this GLDrawableFactory.
GLException
- if any window system-specific errors caused
the creation of the GLDrawable to fail.public abstract boolean canCreateGLPbuffer()
public abstract GLPbuffer createGLPbuffer(GLCapabilities capabilities, GLCapabilitiesChooser chooser, int initialWidth, int initialHeight, GLContext shareWith) throws GLException
See the note in the overview documentation on context sharing.
GLException
- if any window system-specific errors caused
the creation of the GLPbuffer to fail.public abstract GLContext createExternalGLContext() throws GLException
Creates a GLContext object representing an existing OpenGL
context in an external (third-party) OpenGL-based library. This
GLContext object may be used to draw into this preexisting
context using its GL
and GLU
objects. New contexts created through
GLDrawable
s may share textures and display lists with
this external context.
The underlying OpenGL context must be current on the current
thread at the time this method is called. The user is responsible
for the maintenance of the underlying OpenGL context; calls to
makeCurrent
and release
on the returned
GLContext object have no effect. If the underlying OpenGL context
is destroyed, the destroy
method should be called on
the GLContext
. A new GLContext
object
should be created for each newly-created underlying OpenGL
context.
GLException
- if any window system-specific errors caused
the creation of the external GLContext to fail.public abstract boolean canCreateExternalGLDrawable()
createExternalGLDrawable()
.
public abstract GLDrawable createExternalGLDrawable() throws GLException
Creates a GLDrawable
object representing an existing
OpenGL drawable in an external (third-party) OpenGL-based
library. This GLDrawable object may be used to create new,
fully-functional GLContext
s on the OpenGL drawable. This
is useful when interoperating with a third-party OpenGL-based
library and it is essential to not perturb the state of the
library's existing context, even to the point of not sharing
textures or display lists with that context.
An underlying OpenGL context must be current on the desired
drawable and the current thread at the time this method is
called. The user is responsible for the maintenance of the
underlying drawable. If one or more contexts are created on the
drawable using GLDrawable.createContext(javax.media.opengl.GLContext)
, and the drawable
is deleted by the third-party library, the user is responsible
for calling GLContext.destroy()
on these contexts.
Calls to setSize
, getWidth
and
getHeight
are illegal on the returned GLDrawable. If
these operations are required by the user, they must be performed
by the third-party library.
It is legal to create both an external GLContext and GLDrawable representing the same third-party OpenGL entities. This can be used, for example, to query current state information using the external GLContext and then create and set up new GLContexts using the external GLDrawable.
This functionality may not be available on all platforms and
canCreateExternalGLDrawable()
should be called first to
see if it is present. For example, on X11 platforms, this API
requires the presence of GLX 1.3 or later.
GLException
- if any window system-specific errors caused
the creation of the external GLDrawable to fail.
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